
Eccentric Apprentice (57)
Eccentric Apprentice
Creature — Tiefling Wizard
Flying
When this creature enters, venture into the dungeon. (Enter the first room or advance to the next room.)
At the beginning of combat on your turn, if you've completed a dungeon, up to one target creature becomes a Bird with base power and toughness 1/1 and flying until end of turn.
When this creature enters, venture into the dungeon. (Enter the first room or advance to the next room.)
At the beginning of combat on your turn, if you've completed a dungeon, up to one target creature becomes a Bird with base power and toughness 1/1 and flying until end of turn.
Power: 2
Toughness: 2
Illustrated by Campbell White
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast