Suspicious Stowaway // Seafaring Werewolf (288)
Suspicious Stowaway // Seafaring Werewolf
Creature — Human Rogue Werewolf
This creature can't be blocked.
Whenever this creature deals combat damage to a player, draw a card, then discard a card.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Whenever this creature deals combat damage to a player, draw a card, then discard a card.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Power: 1
Toughness: 1
Illustrated by Joshua Alvarado
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