Grumpy's Blog — Dungeons
Dungeon 15: The House of Plagues.
Posted by Andy Lawrence on
The House of Plagues is a dark dank, dangerous place. The Cult that used to inhabit this place practiced alchemy and dark magic, creating magical and non-magical plagues and diseases.
Unfortunately for them, one of their experiments went awry and wiped them all out. Now the place is abandoned, the alchemical secrets they had waiting for someone to brave the mists, and clouds of vapour that still cling to the rooms and corridors of this place.
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Dungeon 12: The Stonehammer Clan Halls
Posted by Andy Lawrence on
The Stonehammer clan built their home in to the side of the cliff that housed the veins of precious minerals and gemstones that had made the clan rich. Like most Dwarven settlements, there where many layers, elevators and a shafts running up down and through the cliff. When the veins started to run low, they dug deeper and deeper into the cliff face, searching for more things to mine.
Eventually they exhausted the resources available to them, and where left with a choice to make. Stay in their ancestral home or wander the land looking for a new place to call home. The Thane decided they should leave, but not everyone was happy with this decision. It led to a civil war, and the ultimate destruction of the clan Stonehammer.
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Dungeon 10: The Church of The Eternal Flame
Posted by Andy Lawrence on
This Church is dedicated to the god of The Eternal Flame. The Church of the Eternal Flame is dedicated to routing out corruption and Evil wherever it can be found.
Some of their clerics have been accused of being fanatical and have become feared by the common folk as their vehemence and zealotry have led to people being tortured and burned alive on pyres with little or no evidence to support their sentence other than the word of a Priest of the Eternal Flame.
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Dungeon 9: The Den of Karash
Posted by Andy Lawrence on
Karash is a name only whispered on the streets, talked about in low voices around tavern tables. He is the shadow in the night, the butcher, a collector if debts.
Hidden below an unassuming town house the Den of the man, or monster as some refer to him, called Karash lies hidden in plain sight. Karash uses his den to house his amassed fortune, and as a place to punish those who he stalks, playing lethal games and torturing them to extract the payments for debts owing.
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Dungeon 8: Palace of the Purple Prince
Posted by Andy Lawrence on
The Palace of the purple prince was used as a worshipping place for a relatively unknown devil from one of the minor realms’ kingdoms of the Nine Hells. He was fond of trapping Warlocks and sorcerers in binding pacts that would lead to them forfeiting their souls and ultimately their lives in his name.
Its been many years since anyone prayed to the Purple Prince for power, we can only hope it stays that way.
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