Grumpy's Blog
Dungeon 15: The House of Plagues.
Posted by Andy Lawrence on
The House of Plagues is a dark dank, dangerous place. The Cult that used to inhabit this place practiced alchemy and dark magic, creating magical and non-magical plagues and diseases.
Unfortunately for them, one of their experiments went awry and wiped them all out. Now the place is abandoned, the alchemical secrets they had waiting for someone to brave the mists, and clouds of vapour that still cling to the rooms and corridors of this place.
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- Tags: Dungeons, Maps
Dungeon 14: The Den of Thieves
Posted by Andy Lawrence on
The Den of thieves was once an enclave of rouges, thieves, cut purses, con men and other shady types. They built the den to protect their stolen goods. and as a refuge away from the long arm of the law. They used the complex for the fencing of the goods as well as “information gathering sessions” which often involved the rack and a hot poker.
Eventually though like all good things, their little club came to an end when the local watch managed to turn one of the Thieves, and learned the location of the Den.
Dungeon 13: The Forsaken House of Evil
Posted by Andy Lawrence on
The Forsaken house of Evil, is not this place’s original name. No one remembers what it was called before, but its current moniker is apt. A Dark and foreboding place, the local fishermen steer clear of the island and the bridge to the main land was destroyed a long time ago.
Dark clouds and strange purple lightning storms roll across the island, and strange lights can be seen floating through the old buildings and across the courtyards at night.
Dungeon 12: The Stonehammer Clan Halls
Posted by Andy Lawrence on
The Stonehammer clan built their home in to the side of the cliff that housed the veins of precious minerals and gemstones that had made the clan rich. Like most Dwarven settlements, there where many layers, elevators and a shafts running up down and through the cliff. When the veins started to run low, they dug deeper and deeper into the cliff face, searching for more things to mine.
Eventually they exhausted the resources available to them, and where left with a choice to make. Stay in their ancestral home or wander the land looking for a new place to call home. The Thane decided they should leave, but not everyone was happy with this decision. It led to a civil war, and the ultimate destruction of the clan Stonehammer.
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- Tags: Dungeons, Maps
Dungeon 11: Prison of the Storm Titan
Posted by Andy Lawrence on